Friday, May 15, 2020

The Sleeper

Here is a close-up shot of the sleeper (from the previous posting). As my Blender 3D digital sculpting skills improve, the figures and other elements will get more realistic. I'm not going for photorealism by any means, but it's important to gain control over the tools, to make them do what you wish. It's a process, & I'm in it.

The Sleeper, digital 3D model

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