Monday, June 01, 2020

Ancient Trees

An attempt to model a semi-realistic old tree in Blender, with the roots & all visible. Blender is good at organic shapes as well as more geometric ones. The more objects I create in 3D, the better I get. I'd like to be able to do what I do in 3D to be of a similar standard to my 2D media work (drawing & painting). I'm getting there.

Ancient Trees, 2020, digital sculpture

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